Monday, May 30, 2011

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  • Ensoniq
    Sep 12, 08:41 AM
    I am not sure if the pricing reported earlier for the videos is correct, but I did want to comment on one thing...

    If the pricing IS correct ($9.99 for iPod version, $14.99 for TV version, $19.99 for both) then the movie studios who didn't sign on because they didn't feel those prices were fair can go and "F" themselves. :)

    Essentially $20 bucks for 2 electronic versions with no DVD packaging, manufacturing and shipping to deal with could make a lot of money for the studios. To say that price is "not good enough" on their behalf just smacks of greed.

    Whether $20 a pop is a good price for the consumer is debatable...it depends on their tech level. Those of us reading these forums mostly would rather go buy a new DVD in the store for $20 and then rip it ourselves for our own use. But many others don't want to be bothered, and would be happy to have pre-ripped versions for download and avoid ammassing an even larger collection of DVD boxes taking up space in their bookshelves.

    Just like with new Mac computer releases...Apple comes up with options designed for the entire base they plan to sell to, not solely based on "power-user" needs/desires. $20 a pop is NOT "too expensive" for pricing for many...it's not a DISCOUNTED price, but it's a fair price and if the movies need to sell for $20 to get all the studios on board (in the future, if not now), that is more important than trying to be an uber-discount movie sales site.

    Those who've mentioned Netflix are missing the point...doesn't matter what Netflix costs vs. iTunes movies because Netflix is a rental-based system and iTunes is purchases you own. If you don't WANT/NEED to own the movies, Netflix is awesome. You can't compare iTunes movies to that market though.




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  • Tundraboy
    Apr 30, 08:04 AM
    Who said there couldn't be custom software? You'll simply need a developer package. Students might get a special 'exception' area on the App store or private access or whatever, but it doesn't mean they won't start closing down the system at some point. Maybe not today, maybe not tomorrow, but soon....



    They've been driving away the professional market for a few years now by releasing consumer gear labeled as "Pro", ignoring pro features on previously true pro hardware and not updating their professional software and taking too long for updates on the Mac Pro. Then there's using non-standard connections (oh yeah; Mini-Display Port is supposed to be a standard now even though hardly anything supports it), dumping professional video cards for the Mac Pro (this alone kills the platform for some). So based on their 'who cares' attitude towards the professional market, what makes you think they'd care about whether some students didn't like the new system? They're already convinced they would LOVE it based on iPhone/iPad sales. A little inter-connection accommodation and what does it matter if most consumer software has to be App store installed as long as 'developers' have some flexibility? Pony up a nice developer fee and Apple makes even MORE money from all those college students and teachers.

    Again, I'm not saying it will happen that way, only that it's looking to be a stronger and stronger possibility the more steps I see from Apple. They seem to be heading in that direction. The only question is whether they will close down the 'open' interface to OSX at some point and that's a big 'maybe' in my book. Apple ultimately does what Apple thinks is best for them and doesn't care what 'some' consumers want. They ultimately have the 'yes' crowd telling them everything they do is great so who cares about a few whiners that want certain things to stay the same?

    Well Said!!!!!




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  • Vidder
    Dec 4, 06:39 PM
    I was playing this game today and the final kill cam was of a guy getting shot who was standing in the middle of a road (where he spawned) aimed at the sky shooting at a helicopter with what looked like a Light Machine gun of some sort. The guy who shot him was in a room looking out a window. As the replay was going on i stated over the mic "now there's an intelligent player" referring to the guy who was under no cover trying to take down a chopper with a gun. The guy who was shooting at the chopper stated that he was trying to fulfill and achievement by taking the chopper down.

    I thought about this and realized that this goal/reward system in the game (this goes for most online FPS's) in a way made this player do something so stupid. The player was only looking to fulfill his own personal goals and thought nothing of the team and the loss that occurred cause of it.

    So I ask you, (the reader) does this make sense to have in the game when it forces players to go out of there way for personal goals and shift away from the overall team play?




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  • dalvin200
    Sep 12, 02:54 AM
    Here's to a ripe Apple Wednesday morning, followed by a Liverpool win.




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  • SPEEDwithJJ
    Mar 17, 12:49 AM
    I am a reward zone member, the receipt said I paid $530.00 cash.

    Haha. Congrats then. :) It looks like you won the lottery at BestBuy! :D




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  • Padraig
    Jan 10, 03:12 PM
    Bloggers often struggle to gain acceptance as a valid and legitimate source of news, and with this stunt (see link) Gizmodo have helped to undermine those who have worked so hard to gain credibility within an elitist industry.

    I'm not without a sense of humour, but when Giz started screwing with a live presentation they crossed a line. This type of behaviour shouldn't be condoned in my opinion and a strong signal should be sent out to those responsible. Who's to say that they wouldn't interfere with an Apple event? What do you make of their actions?

    http://gizmodo.com/343348/confessions-the-meanest-thing-gizmodo-did-at-ces




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  • pudrums
    Apr 13, 11:11 AM
    Yeah the name is slightly awkward :D




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  • Scowlerjase
    Jan 14, 07:15 PM
    Gizmodo , as we say in the North of England , have well and truly p*ssed on their own chips.




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  • citizenzen
    Apr 22, 10:00 AM
    ... teach our kids why rome fell ...

    You mean because they passed laws against homosexuality?

    While I find that a little simplistic, if you really want to run with that theory that's your choice.


    Homosexuality in ancient Rome (http://en.wikipedia.org/wiki/Homosexuality_in_ancient_Rome)

    Homosexuality in ancient Rome features dispassionately in many literary works, poems, graffiti and in comments, for example, on the sexual predilections of single emperors: Edward Gibbon famously observed that "of the first fifteen emperors Claudius was the only one whose taste in love was entirely correct". Surviving graphic representations are, on the other hand, rarer in ancient Rome than in classical Greece. Attitudes toward homosexuality changed over time ranging from the matter-of-fact acceptance of Republican Rome and the pagan Empire to rising condemnation, exampled by the Athenian Sextus Empiricus, who asserted that άρρενομιζία was outlawed in Rome— and in Athens, too!— and Cyprian.

    The term homosexuality is anachronistic for the ancient world, since there is no single word in either Latin or ancient Greek with the same meaning as the modern concept of homosexuality, nor was there any sense that a man was defined by his gender choices in love-making; "in the ancient world so few people cared to categorize their contemporaries on the basis of the gender to which they were erotically attracted that no dichotomy to express this distinction was in common use", James Boswell has noted.

    ...

    Later Empire

    The rise of statutes legislating against homosexuality begins during the social crisis of the 3rd century, when a series of laws were promulgated regulating various aspects of homosexual relations, from the statutory rape of minors to gay marriages. By the sixth century homosexual relations were expressly prohibited for the first time, as Procopius notes.


    On a related note, a search of the string "homo" in the article The Decline of Rome (http://en.wikipedia.org/wiki/Fall_of_rome) comes up with zero results.

    You gotta do better than that bassfingers. :rolleyes:




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  • RonD69
    Apr 5, 03:55 PM
    ...but how about confining ads to this app rather than on individual apps. This way it's a conscience decision on the user to go into the ads.

    Just a thought. Now let me wear my rose-colored glasses.




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  • Macnoviz
    Oct 11, 10:50 AM
    A bigger screen than the iPod's would be preferable, even without an increase in pixel count. A 320x240 video on my iMac display is far easier on the eyes than a 320x240 video on my iPod when both are set to the same brightness. Why? Because the iPod display is too damn small for long-term comfortable viewing.

    Yep, I fear that the Zune may let the iPod screen look small. Now is Apple's turn to make people think the Zune has a small screen in comparison to the vPod




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  • idanchez
    Apr 15, 05:21 PM
    Good Day Forum,

    I work in manufacturing engineering...

    Looking at these pictures i think it is possible to produce an iPhone like this using CNC machining...

    However i am not sure what to think about dock connecter port :confused: ... The image shows it having 90 deg corners which is quite difficult to achieve using a CNC milling machine... This would require some sort of laser cutting manufacturing proces... which they probably used...


    The silent lock switch and the volume button show the corners having a radius of about 0.5mm... this is achieved using a 1mm cutter.

    Though this may look like renders... it is still possible to generate a product like this...

    If you look closely to all of Apples product... they pay EXTREME :rolleyes: attention to DETAIL... This does not look like something apple would produce.
    The "bevel" at the back.... is a No No for apple... they like to make it look smooth and shell like all over...

    However i could be wrong... :(

    Many Thanks for you time.
    :cool: :apple:

    I can generate an iPod Touch first generation using CAD and save the file as a 3D file and upload this to photoshop to render and add text and texture...




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  • DarkAdept
    Sep 25, 10:40 PM
    Why would Apple logically develop a piece of software that uses the graphics card when I have four processors - many others have two - begging to be worked. I guess I never understood the logic of using Core Image to power this thing.

    ... because CoreImage allows problems to be described in a way that scales not only across GPU pixel pipeliness, but also across CPUs? This is good bleeding-edge design that will take some time to tweak and tune, but sets the stage for amazing gains over time.

    Apple has done their homework on this one - every future release of OS X will do a better job of balancing resources to make Aperture scream.




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  • Compile 'em all
    Jan 12, 07:32 PM
    If it's an iPod first then why's it got such ****** capacity?


    The iPod nano is an iPod, no?




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  • twoodcc
    May 4, 06:31 PM
    Speaking of aggravation, I'm having trouble with my new system. I'm back to stock cpu speed and for some reason the wu's don't want to use all of the cores/threads so bigadv units are running at 45+ min per frame now from 27 min per frame the first time I ran folding.

    oh man. that's not good. what flags are you using?

    -smp 12?




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  • Eidorian
    May 3, 11:33 PM
    With regards to this particular ad, should we presume from your comment that you are not an engineer, a doctor, a business person, a teacher, a student, a parent or a child? All these folks love their iPads.None of the above.

    The commercials are cringe worthy when the potential you have is limited to web browsing.




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  • gnasher729
    Oct 2, 05:12 PM
    I'm surprised how many people are interpreting this wrong.

    The point of this is that Amazon can go to this new company and license Fairplay-compatable DRM. That way they can sell movies/music on their website (Unbox) and sell it with DRM that is iPod/iTV/iTunes Compatible.

    This could mean, for example, Napster could be iTunes/iPod compatible.

    Or Vongo (unlimited movie downloads $9.95/month) could be iPod compatible.

    Personally, I'm not sure how long it will go. Either Apple will shut them down (if legally capable) or simply start licensing Fairplay themselves and cut out the middleman (which could be an inadvertant positive result of this effort)

    Napster (and Vongo, never heard of them) couldn't do that. Fairplay doesn't have any time limit. If you buy a song from the iTunes Music Store, it will work forever (or as long as Apple Computer exists). If you have a Napster subscription, and Napster made it possible that you download a song and add the Fairplay DRM to it, then iTunes would play it today and forever.




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  • *LTD*
    Mar 10, 07:52 AM
    The Click Wheel interface was/is an abomination and exactly the opposite of a "good" interface. It's a horrible mess. The only usable iPod is the iPod Touch.

    The click wheel interface was, in fact, a key element in the astounding (and that's putting it mildly) success of the iPod.

    I thought everyone knew this already. :confused:



    Apple used to innovate, right now they have acheived the goal of any capitalist company, they've hit the big time with the iPhone and are resting on their laurels.


    In case you haven't noticed, they've redefined computing almost overnight. They're now building on that. They've got the competition completely flummoxed. They're pushing the industry forward with their apparent non-innovations.




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  • apfhex
    Jan 9, 03:41 PM
    ...You suck.
    :o At least I wasn't the first. :o I totally forgot. Quick, edit my quote in your post and no one else had to know. :)




    Doctor Q
    Jan 5, 08:35 PM
    Although the data transferred may be the same or more with on-demand streams, when it's live there will be much higher simultaneous usage. With high-end hosting in general, simultaneous usage is the killer and not really total bandwidth usage. With the popularity of Apple these days the number of simultaneous streams could be extremely high (I mean, if MacRumors gets 100,000 visitors simultaneously think what Apple would get themselves).If they tried to offer a live audio stream, would that produce the same simultaneous usage problem, even though the bandwidth would be reduced?




    tjhilder
    May 2, 04:03 PM
    Hopefully it'll fix the bug I get when I want to have a song on repeat, seems to ignore the first song played and then it works on the second :(




    jonnysods
    Apr 15, 04:39 PM
    Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_2 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8H7)

    Suckaz. Closed system works best.




    hookedonmac
    Nov 23, 09:45 PM
    Great! Only 15 minutes to go and I can sleep in in the morning.
    Thanks again.
    :)

    Duh, PST. I was so excited I didn't see that PST. Oh well guess I'll be gtting up early after all.




    edifyingGerbil
    Apr 25, 05:57 PM
    That lady has "issues", just looking at her demeanour. :eek:

    'atsa no lady, 'atsa my wife!



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